WEEK 4 - INFORMATICA

WEEK 4 

SCRUM & HTML& LINGO
1 / 20
suivant
Slide 1: Diapositive
InformaticaMiddelbare schoolhavoLeerjaar 4

Cette leçon contient 20 diapositives, avec quiz interactifs et diapositives de texte.

time-iconLa durée de la leçon est: 90 min

Éléments de cette leçon

WEEK 4 

SCRUM & HTML& LINGO

Slide 1 - Diapositive

Important !
  1. Please put your phones in your bag.
  2. I will take attendance please class leader remind me :) 

Slide 2 - Diapositive

 WHAT DID WE DO AT LAST LESSON ?
THE STUDENT KNOWS WHY SCRUM IS USED
THE STUDENT CAN NAME WHICH ROLES OCCUR IN SCRUM
THE STUDENT CAN NAME THE PROCESSES OF SCRUM
THE STUDENT CAN APPLY THE PROCESSES OF SCRUM IN A PROJECT

Slide 3 - Diapositive

Activate prior knowledge

Slide 4 - Diapositive

TODAY'S LEARNING OBJECTIVES
  • Students will understand the basics of HTML and practice using tags to build a basic structure.
  • Students will be introduced to the Scrum method and how to collaborate effectively in groups.
  • Students will  aware for the Lingo game project, which they will complete by the end of the term using Scrum principles.

Slide 5 - Diapositive

SCRUM OVERVIEW 
Scrum is a framework for managing projects, often used in software development. It helps teams work together efficiently by breaking the work into small, manageable tasks.

Slide 6 - Diapositive

What is a Sprint?
A sprint is a set period (e.g., one week) where the team completes a specific set of tasks from the backlog. After each sprint, the team reviews progress and plans the next sprint.


Slide 7 - Diapositive

Scrum Roles:


Scrum Master: Oversees the process and ensures the team follows Scrum practices.
Product Owner: Represents the stakeholders and ensures the team works on the right tasks.
Developers: Work on coding, testing, and completing the tasks.

Slide 8 - Diapositive

SCRUM PROCESSES

Slide 9 - Diapositive

Slide 10 - Diapositive

I CAN EXPLAIN WHAT HTML IS?
JA
DEELS
NEE

Slide 11 - Sondage

I know how to code with HTML ?
JA
DEELS
NEE

Slide 12 - Sondage

ALGORITHMIC THINKING
Algorithmic thinking is a problem-solving approach that involves breaking down complex tasks into smaller, more manageable steps and developing a clear, step-by-step process (or algorithm) to solve the problem. 

Slide 13 - Diapositive

Open the door please !
Doe de deur open, alsjeblieft 

Slide 14 - Diapositive

HTML 

HTML (Hypertext Markup Language) is the standard language for creating web pages.
 It uses tags to structure the content on a web page.

Basic Tags:

<html>: Defines the root of an HTML document.
<head>: Contains metadata like the title of the page.
<body>: Contains the visible content of the webpage.
<h1> to <h6>: Headings (H1 is the largest, H6 is the smallest).
<p>: Paragraph.
<a>: Links.


https://www.w3schools.com/videos/index.php

Slide 15 - Diapositive

HTML Example










The code above creates a basic webpage with a heading, paragraph, and a link.

Slide 16 - Diapositive

Slide 17 - Diapositive

CodeHS Assignment Instructions

Now that you've learned the basics of HTML, it's time to practice on CodeHS.

Class Code : DD48D

Log in to your CodeHS account. Link is at Teams.
Complete the assigned exercises on HTML forms, tables, and lists.

Slide 18 - Diapositive

Wrap-Up and Reflection
Review of Key Points:

HTML Basics: You learned how to create a basic webpage using tags.
Scrum Method: You practiced dividing tasks into sprints and working in teams to complete projects.
CodeHS Practice: You began working with more advanced HTML elements.

Slide 19 - Diapositive

Reflection:
What was the most challenging part of today’s lesson?

How can you improve your collaboration and coding for the next lesson?

Slide 20 - Diapositive