week 3.2 - AI in sports

blok 3

3.1 AI
3.2 AI in sports
3.3 Carnaval
carnaval holiday
3.4
3.5
3.6
3.7
3.8
Blokweek 3
May Holiday
1 / 12
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Slide 1: Diapositive
EngelsMBOStudiejaar 1-3

Cette leçon contient 12 diapositives, avec quiz interactifs, diapositives de texte et 1 vidéo.

time-iconLa durée de la leçon est: 60 min

Éléments de cette leçon

blok 3

3.1 AI
3.2 AI in sports
3.3 Carnaval
carnaval holiday
3.4
3.5
3.6
3.7
3.8
Blokweek 3
May Holiday

Slide 1 - Diapositive

AI in sports

Slide 2 - Diapositive

remember last week?
Write down two pros and cons about AI

Slide 3 - Question ouverte

In which ways is AI used in sports?

Slide 4 - Carte mentale

3

Slide 5 - Vidéo

01:11
what is the number 1 reason for athletes to use AI
A
for games
B
for feedback
C
for training
D
for fun

Slide 6 - Quiz

02:07
'there is another feature that can solve disputes'
what do they refer to ?
A
it helps you counting the balls
B
it keeps track of the score
C
it can tell if a ball is in or out
D
it helps you serve in the right way

Slide 7 - Quiz

03:08
'AI doesn't only elevate the athletes but also to lead the game'
what does this mean
A
AI helps both the athlete get better and the quality of the game
B
AI helps you think so the game becomes easier
C
AI helps to get better equipment
D
AI makes sure there is no more cheating in the game

Slide 8 - Quiz

In which ways can AI improve sports?
(as told in the video)

Slide 9 - Question ouverte

Slide 10 - Lien

AI can also have downsides

Read the text

Do exercise 1 and 2 at the bottom of the text

You can use AI for exercise 2...
Will I be able to see if you wrote it or AI?


Slide 11 - Diapositive

Homework week 3.3

Taalblokken
Building Blocks B1
Chapter 2 - The future

Reading exercise 11 - 25





Slide 12 - Diapositive