Selecting the Best: Exploring the Concept of Selection in Computing

Selecting the Best: Exploring the Concept of Selection in Computing
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Slide 1: Tekstslide

In deze les zitten 13 slides, met interactieve quizzen en tekstslides.

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Selecting the Best: Exploring the Concept of Selection in Computing

Slide 1 - Tekstslide

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Learning Objective
At the end of the lesson, you will be able to define selection, provide an example of selection in computing, identify similar words to selection, and determine the opposite word to selection.

Slide 2 - Tekstslide

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What do you already know about the concept of selection in computing?

Slide 3 - Woordweb

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Definition of Selection
Selection is a programming construct that allows a program to make decisions based on certain conditions or criteria.

Slide 4 - Tekstslide

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Example of Selection in Computing
An example of selection in computing is an 'if-else' statement. It allows the program to execute different sets of instructions based on a specific condition.

Slide 5 - Tekstslide

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Similar Words to Selection
Similar words to selection in computing include 'decision', 'choice', and 'condition'.

Slide 6 - Tekstslide

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Opposite Word to Selection
The opposite word to selection in computing is 'repetition'. While selection allows for decision-making, repetition involves executing a set of instructions repeatedly.

Slide 7 - Tekstslide

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Summary
Selection is a programming construct used for decision-making, often implemented through 'if-else' statements. It is important to understand similar words like 'decision' and 'choice' in relation to selection. The opposite of selection is 'repetition', which involves executing instructions repeatedly.

Slide 8 - Tekstslide

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Review Activity
In pairs, come up with three different examples of 'if-else' statements in a programming context.

Slide 9 - Tekstslide

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Quiz Time!
Answer the following question: What is the opposite word to selection in computing?

Slide 10 - Tekstslide

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Write down 3 things you learned in this lesson.

Slide 11 - Open vraag

Have students enter three things they learned in this lesson. With this they can indicate their own learning efficiency of this lesson.
Write down 2 things you want to know more about.

Slide 12 - Open vraag

Here, students enter two things they would like to know more about. This not only increases involvement, but also gives them more ownership.
Ask 1 question about something you haven't quite understood yet.

Slide 13 - Open vraag

The students indicate here (in question form) with which part of the material they still have difficulty. For the teacher, this not only provides insight into the extent to which the students understand/master the material, but also a good starting point for the next lesson.