Time Travelling Programmers

Time Travelling Programmers
British Science Week 2024
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Slide 1: Diapositive
ComputingPrimary Education

Cette leçon contient 14 diapositives, avec quiz interactifs et diapositives de texte.

time-iconLa durée de la leçon est: 60 min

Introduction

A lesson for British Science Week. Children are challenged to design their own scratch programme with a time travelling theme.

Instructions


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Éléments de cette leçon

Time Travelling Programmers
British Science Week 2024

Slide 1 - Diapositive

Cet élément n'a pas d'instructions

Learning Objective
By the end of the lesson, you will:
  •  understand the concept of time, its measurement, and its significance in computing careers.
  • You will also be able to create a time-travel-themed coding project using Scratch

  •  understand why time is important for computer programmers.
  • Create a time-travel-themed coding project using Scratch
By the end of this lesson, you will:

Slide 2 - Diapositive

Explain the learning objective to the students. Emphasize the importance of understanding time and its role in computing.
What might happen if we didn't know the time?

Slide 3 - Carte mentale

In this slide, you can gather student understanding of the concept of time and relate it directly to the theme of computing.

All student responses are kept in the reports area in LessonUp, so you can easily refer back to them at a later date.
Learning Objective
By the end of the lesson, you will:
  •  understand the concept of time, its measurement, and its significance in computing careers.
  • You will also be able to create a time-travel-themed coding project using Scratch
Time is important!
In coding, faster is normally better. You don't want to wait around for your game to load!
Programmes often need to send messages to each other. Programmers need to make sure these are send at the right time!
Can you think of any other computing jobs?
Why is time important to them?
Computer programmers need to know how fast their programmes are and how long it takes to do different things.

Slide 4 - Diapositive

Explain the learning objective to the students. Emphasize the importance of understanding time and its role in computing.

Take photos of all the things in your class that link with time...before the time runs out!
timer
1:00

Slide 5 - Question ouverte

Children can upload their images directly into your lesson via the LessonUp student app.
You can either download this directly onto student devices or go to lessonup.app

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Learning Objective
By the end of the lesson, you will:
  •  understand the concept of time, its measurement, and its significance in computing careers.
  • You will also be able to create a time-travel-themed coding project using Scratch
Create a time travel programme using Scratch
Go to the Scratch Website
Delete the cat and choose your own character
Choose your backdrop that represents 'present day'.

Slide 6 - Diapositive

Explain the learning objective to the students. Emphasize the importance of understanding time and its role in computing.
Which block is used to repeat a set of actions?
Which block is used to repeat a set of actions?
A
Repeat
B
Control
C
Looks
D
Scratch

Slide 7 - Quiz

Cet élément n'a pas d'instructions

Which block is used to change the appearance of sprites?
Which block is used to change the appearance of sprites?
A
Repeat
B
Scratch
C
Control
D
Looks

Slide 8 - Quiz

Cet élément n'a pas d'instructions

Which block is used to control the flow of a program?
Which block is used to control the flow of a program?
A
Repeat
B
Scratch
C
Looks
D
Control

Slide 9 - Quiz

Cet élément n'a pas d'instructions

Learning Objective
By the end of the lesson, you will:
  •  understand the concept of time, its measurement, and its significance in computing careers.
  • You will also be able to create a time-travel-themed coding project using Scratch
Coding your background
Click on your present day background and go to 'events'. Drag out 'when flag is clicked' block.
Go to the "Control" category and use a "repeat" block to create a visual effect of time travel. 
We chose a fisheye effect but choose anything which is effective.

Slide 10 - Diapositive

Explain the learning objective to the students. Emphasize the importance of understanding time and its role in computing.
Learning Objective
By the end of the lesson, you will:
  •  understand the concept of time, its measurement, and its significance in computing careers.
  • You will also be able to create a time-travel-themed coding project using Scratch
Coding your sprite
Click on your sprite and go to events. Choose the 'when flag is clicked' block.
Again, choose a repeat block. We have used 100 but you can decide on the number.
Use one of the motion blocks or sound blocks to make your sprite come to life!

Slide 11 - Diapositive

Explain the learning objective to the students. Emphasize the importance of understanding time and its role in computing.

Who is your character and where will you be travelling to?
timer
1:00

Slide 12 - Question ouverte

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I enjoyed being a time travelling programmer.
😒🙁😐🙂😃

Slide 13 - Sondage

Cet élément n'a pas d'instructions


Aardappeloproer
1917



Enkele Amsterdamse vrouwen zagen dat er een schip vol aardappelen in een van de grachten lag. Ze gingen erop af en plunderden het schip: hun schorten vol aardappelen. De dag erna waren er meer plunderaars. Pas nadat zes mensen door het leger werden doodgeschoten, keerde de rust terug

Slide 14 - Diapositive

Cet élément n'a pas d'instructions