This lesson contains 22 slides, with interactive quizzes and text slides.
Items in this lesson
Get out your literature book
Put away your phone
Put your bag on the floor
Lesson 1
Slide 1 - Slide
Goal
I know who the main characters in Orphans of the Tide are.
Slide 2 - Slide
What is your first impression of the book?
I think I'll like it
I don't think I'll like it
I haven't read the chapter
Slide 3 - Poll
Chapter 1
Slide 4 - Mind map
What kind of animal do they find on the roof of a chapel?
A
a shark
B
a whale
C
a seagull
D
a dolphin
Slide 5 - Quiz
Who is the main character of the book?
A
Anna
B
Sophia
C
Ellie
D
Mindy
Slide 6 - Quiz
Let's read Ch. 2 together
While reading: take notes on the different characters in the story
Slide 7 - Slide
Tell us something you've written down about Ellie
Slide 8 - Open question
Tell us something you've written down about Seth
Slide 9 - Open question
Get out Orphans of the Tide
Put away your phone
Put your bag on the floor
Slide 10 - Slide
In all honesty, which page are you on?
Slide 11 - Open question
Goal: I know how "the enemy" works in the book
Slide 12 - Slide
The enemy and his vessel
What happens?
How do the wishes work?
Slide 13 - Slide
Who do the people think is the vessel?
A
Seth
B
Ellie
C
Anna
D
Finn
Slide 14 - Quiz
Do you think Seth is the vessel?
yes
no
Slide 15 - Poll
Why do you think Ellie wants to protect Seth so badly?
Slide 16 - Slide
Imagine, you live in this city and figure out who the vessel is, do you turn them in?
Yes
No
Slide 17 - Poll
Now, your best friend turns out to be the vessel, would you still hand them in?
of course!
not a change
Slide 18 - Poll
The enemy and his vessel
What happens?
How do the wishes work?
Slide 19 - Slide
The Enemy has the ability to grant wishes, but it can make a wish of its own come true as payment for each wish it grants. The Enemy exploits this ability by choosing which wishes to grant and which to ignore – and by choosing its own wishes to make its Vessel’s life even worse.
Slide 20 - Slide
So, wishes have consequences
• A positive unexpected benefit
a wish that comes with a lucky added bonus.
• A negative unexpected problem
a wish that solves one problem, but creates a new one.