Game Development 1 - design - COPY ANDINSERT GROUP NAME

Seating plan:
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Slide 1: Slide

This lesson contains 15 slides, with interactive quizzes, text slides and 1 video.

Items in this lesson

Seating plan:

Slide 1 - Slide

Rotating Roles
Admin:
Lessonup user for the team. Team management and support responsibilities.
Organises the movement of files to the Gamemaker build.
Developer:
Writes and tests code.
Designer:
Art and sound.
Remember: You are not 100% limited to your role. Help each other..

Slide 2 - Slide

Game Development 1 - Design
Admins, join the Lessonup now, using your team name.

Slide 3 - Slide

Which programming language does GameMaker use?
A
Python
B
GML
C
C++
D
JavaScript

Slide 4 - Quiz

Which of these game genres can be created in GameMaker?
A
Platformers
B
Puzzle
C
RPGs
D
Rhythm

Slide 5 - Quiz

What does a "Sprite" represent in GameMaker?
A
A character or object’s visual representation
B
A script that controls movement
C
A level in the game
D
A type of sound effect

Slide 6 - Quiz

What is an "Object" in GameMaker?
A
A piece of code used for debugging
B
A variable that stores player data
C
An entity that can have behaviors, events, and actions
D
A type of background image

Slide 7 - Quiz

Which of these is NOT an event type in GameMaker?
A
Step Event
B
Create Event
C
Exit Event
D
Collision Event

Slide 8 - Quiz

What does the "Room" in GameMaker represent?
A
A playable level or scene in the game
B
A variable storing player data
C
A code editor
D
A place to store game settings

Slide 9 - Quiz

What happens when an object's "Step Event" runs?
A
It runs once when the game starts
B
It updates every frame (step) of the game
C
It triggers when an object is clicked
D
It plays a sound effect

Slide 10 - Quiz

What is the function of "instance_destroy()" in GameMaker?
A
Saves the game progress
B
Deletes an object from the game
C
Creates a new instance of an object
D
Changes an object’s sprite

Slide 11 - Quiz

Slide 12 - Video

Enter your 3 Genre choices here.

Slide 13 - Open question

What should you include in a game design document?

Slide 14 - Open question

Write a Game Design Document

What will your game be like?
Draw some initial designs (how will the game look? User interface, characters, backgrounds, etc.);
Describe how your systems will work in detail(i.e. movement, inventories, interaction, controls, NPCs, etc.);
Will it have a story? Write that before you start developing.

Slide 15 - Slide